#include <Control.hpp>
#include <GNGCore/EdgeContainer.hpp>
#include <GNGCore/NodeContainer.hpp>
#include <GNGCore/GNGEdge.hpp>
#include <GNGCore/GNGNode.hpp>
#include <GNGCore/IGNGContainer.hpp>
#include "GNGGLUTRepresentation.hpp"
#include "IGLInputRepresentation.hpp"
#include "GNGRepresentation.hpp"
#include <fstream>
#include <iostream>
#include <GL/glut.h>
#include <sstream>