#include <RBF/RBFWeights.hpp>
#include <RBF/RBFWeightLayer.hpp>
#include <RBF/RBFOutputLayer.hpp>
#include <RBF/RBFHiddenLayer.hpp>
#include <RBF/RBFNode.hpp>
#include <RBF/RBFNetwork.hpp>
#include <RBF/RBFClassificationControl.hpp>
#include <RBF/RBFFunctionApproximationControl.hpp>
#include <RBF/IActivation.hpp>
#include <RBF/LinearActivation.hpp>
#include <GNGCore/GNGEdge.hpp>
#include <GNGCore/GNGNode.hpp>
#include <GNGCore/GNGAlgorithm.hpp>
#include <GNGCore/GNGUAlgorithm.hpp>
#include <GNGCore/SGNGAlgorithm.hpp>
#include <GNGCore/GNGControl.hpp>
#include <GNGComponents/DefaultGNGContainer.hpp>
#include <GNGComponents/DefaultNodeMovement.hpp>
#include <GNGComponents/DefaultNodeInserter.hpp>
#include <GNGComponents/SGNGNodeInserter.hpp>
#include <Generators/IInputGenerator.hpp>
#include <Generators/InputGeneratorDefault.hpp>
#include <Generators/InputGeneratorFour.hpp>
#include <Generators/InputGeneratorXOR.hpp>
#include <Generators/InputGeneratorTwoClasses.hpp>
#include <Generators/InputGeneratorDefaultNonstationary.hpp>
#include <Generators/InputGeneratorUpDown.hpp>
#include <Generators/InputGeneratorJump.hpp>
#include <Generators/InputGeneratorDiscrete.hpp>
#include <Generators/InputGeneratorSinus.hpp>
#include <GNGRepresentation/GNGRepresentation.hpp>
#include <GNGRepresentation/GNGGLUTRepresentation.hpp>
#include <Exception.hpp>
#include <Settings.hpp>
#include <Control.hpp>
#include <fstream>
#include <iostream>
Typedefs | |
typedef pair< IInputGenerator *, IGLInputRepresentation * > | GeneratorSelection |
Functions | |
GeneratorSelection | SelectInputGenerator (Settings &s) |
void | MainRBF (Settings &s, GNGGLUTRepresentation &glutRep, SGNGAlgorithm *alg) |
void | MainGNG (Settings &s, GNGGLUTRepresentation &glutRep, GNGAlgorithm *alg) |
int | main (int argc, char **argv) |
|
|
|
|
|
|
|
|
|
|