GNG_GL Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
ControlThis is the abstract base class for Control Objects, it should be inherited to define a specific behaviour for some implementation
DefaultGNGContainer
DefaultNodeInserterThe default node inserter, inserts nodes at fixed intervalls
DefaultNodeMovementImplements IGNGNodeMovement, and provides the default GNG node movment strategy
EdgeContainerA Class for containing GNGEdge pointers
ExceptionAn Exception class that extends std::exception
GNGAlgorithmEncapsulates the GNG algorithm descibed by Fritzke
GNGControlGNGGLUTRepresentation uses the control-object's Iterate method every time the CallBackIdleFunc is called
GNGEdgeRepresents an UNDIRECTED edge between two nodes
GNGGLUTRepresentationProvides a means for ouputing a representation of the GNG net to an openGL window
GNGNodeRepresents a node in the GNG algorithm contains a reference vector, a collection of edge-references and a local accumulated error
GNGNodeFactory
GNGRepresentationProvides a means for ouputing a representation of a IGNGContainer implementation to an outputstream
GNGUAlgorithmEncapsulates the GNG-U algorithm descibed by Fritzke
IActivation
IGLInputRepresentationAn Interface that defines an OpenGL representation of an IGNGInputGenereator implementation
IGNGContainerAn Interface that defines a GNGContainer
IGNGNodeInserterAn Interface that defines how GNGAlgorithm uses an IGNGNodeInserter implementation
IGNGNodeMovementAn Interface that defines NodeMover implementations
IInputGeneratorAn Interface for Input gerenators
InputGeneratorDefaultGenerates m_dimensional signals from a hypercubical distribution
InputGeneratorDefaultNonstationaryMoves a provided inputGenerator in a square-path counter clockwise fashion
InputGeneratorDiscrete
InputGeneratorFourPresents 4 versions in square formation of the provided inputGenerator
InputGeneratorJumpMoves a provided inputGenerator from upper left corner to lower right
InputGeneratorSinusA generator that generates inputs and corresponding outputs to the Sinus funciton
InputGeneratorTwoClasses
InputGeneratorUpDownMoves a provided inputGenerator up and down
InputGeneratorXORA generator that generates inputs and corresponding outputs to the XOR boolean funciton
InputRepresentationDefaultAn openGL representation
InputRepresentationDefaultNonstationaryAn openGL representation
InputRepresentationDiscreteAn openGL representation
InputRepresentationFourAn openGL representation
InputRepresentationJumpAn openGL representation
InputRepresentationSinusAn openGL representation
InputRepresentationTwoClassesAn openGL representation
InputRepresentationUpDownAn openGL representation
InputRepresentationXORAn openGL representation
IWeightLayerToHidden
IWeightLayerToOutput
LinearActivationA linear Activation function object
NodeContainerA class for containing Nodes
RandomA Randomization class
RawReaderReads an image in raw 8bit format
RawReader::Point
RBFClassificationControlGNGGLUTRepresentation uses the control-object's Iterate method every time the CallBackIdleFunc is called
RBFFunctionApproximationControlGNGGLUTRepresentation uses the control-object's Iterate method every time the CallBackIdleFunc is called
RBFHiddenLayerThe Hidden layer in a SGNG-RBF Network
RBFNetworkA Radial Basis Function Network
RBFNodeA Gaussian RBFNode
RBFNodeFactory
RBFOutputLayer
RBFWeightLayerThe WeightLayer consists of Weights objects, each of which is associated to ONE RBFNode and one or more output nodes
RBFWeightsA Weights object collects all the weights needed to connect ONE hidden node to ALL output nodes
SettingsA class that reads the ini-file and then contains the GNG parameters
SGNGAlgorithmEncapsulates the clustering part of the SGNG algorithm descibed by Fritzke
SGNGNodeInserterThe default node inserter for the SGNG algorithm, inserts nodes at fixed intervalls
VectorA Vector of doubles that is built on std::vector

Generated on Mon Mar 22 16:40:48 2004 for GNG_GL by doxygen 1.3.6